Generative 3D

From a sentence
to a solid model.

Modelio turns a text prompt or a reference image into a textured, export-ready 3D asset — cut, faceted, and ready for the pipelines that run games, product pages, factory floors, and robots.

MESH_STATUS ready VERTS 8,204 TRIS 16,128 EXPORT GLTF · FBX · OBJ · USDZ
prompt → "render a low-poly gem with clean studio lighting"
Unity· Unreal Engine· Blender· Shopify· WooCommerce· Isaac Sim· Rhino· USD / glTF· Unity· Unreal Engine· Blender· Shopify· WooCommerce· Isaac Sim· Rhino· USD / glTF·
Live, right now

Watch three models build themselves.

These loop continuously and independently — this is really happening in your browser on a timer, not a recorded clip.

LIVE
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generating…
LIVE
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generating…
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generating…
Text to 3D

Describe it. Get a model.

Type what you need in plain language. Modelio resolves geometry, proportions, and structure directly from the description — no reference sketch required.

Live preview needs WebGL — this browser has it disabled or unavailable.
"render a mid-century lounge chair
with tapered wooden legs"
⚡ Generate
Image to 3D

Or start from a photo.

Drop in a product shot, a sketch, or a reference image. Modelio infers the volumes and rebuilds them as real, editable 3D geometry.

Live preview needs WebGL — this browser has it disabled or unavailable.
Click / Drag & Drop / Paste Image
Texture & export

Ships with real materials.

Every model comes out with PBR-ready textures — diffuse, roughness, metallic, and normal maps — and exports straight into the format your pipeline already expects.

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FORMAT · GLTFFORMAT · FBXFORMAT · OBJFORMAT · USDZ
Diffuse
Roughness
Metallic
Normal
How it works

Three steps. Same order, every time.

Nothing hidden — this is the actual sequence a request moves through, from words to a file you can drop into your engine.

1

Describe it

Type an object, or upload a reference photo or sketch. Both work as a starting point — no 3D experience required.

"render a ring, with a single
diamond on top"
⚡ Generate
2

Watch it build

Geometry, texture, and structure resolve live — vertices, edges, and faces assembling into a clean, watertight model.

Live preview needs WebGL — this browser has it disabled or unavailable.
3

Export anywhere

Download in the format your pipeline already expects. Every model ships textured and ready to drop in.

STATUS · readyVERTS · 8,204TRIS · 16,128EXPORT · GLTF · FBX · OBJ · USDZ
Live preview

Pick a prompt. Watch it build.

Select a category below — Modelio resolves it into geometry right in your browser, the same reveal it uses for every real request.

Prompt console

Pick an object

Select a category below and watch Modelio build it live.

Choose a prompt
STATUSready
VERTS
TRIS
EXPORTGLTF · FBX · OBJ
Illustrative preview — shapes are resolved from a preset geometry library in your browser, not a live generative model.
Live preview needs WebGL — this browser has it disabled or unavailable. The rest of Modelio works normally.
prompt → "render a low-poly gem with clean studio lighting"
Where it's used

One model, eight industries already short on 3D content.

Every one of these fields has the same bottleneck: someone has to build a 3D object by hand before anything downstream can happen. Modelio removes that step.

Games & VFX

Populate levels and scenes with props and environment assets without a modeler for every single item.

// environment · props

Product & e-commerce

Turn a product photo into a rotatable 3D listing — no photoshoot, no studio, no return-driving guesswork.

// try-on · 360° view

Architecture & design

Rough out massing, furniture, and fixtures in minutes instead of hand-building blockouts in CAD.

// massing · fixtures

Robotics & simulation

Generate the varied, labeled 3D objects that embodied-AI models need to train and test against.

// synthetic data

Jewelry & accessories

Preview cuts, settings, and finishes as a real 3D piece before a single stone is set.

// cut · setting preview

Furniture & interiors

Stage a full room of furniture assets to scale, before anything is built or bought.

// staging · scale

Home & lifestyle goods

Spin up product variants — colors, finishes, silhouettes — without a physical sample of each.

// variants · finishes

Packaging & consumer goods

Mock up packaging and hero shots for a launch before the production line is ready.

// mockups · hero shots
Fresh off the generator

A sample of what comes out.

Nine live pieces, rendered right in this page — the same wireframe-to-solid pipeline every real request goes through.

Explore more →
gem_cut_04
14 facets
seat_lounge_01
2,180 tris
runner_upper_v3
3,020 tris
joint_rig_arm
4,760 tris
hull_stage_04
7,320 tris
vessel_fluted_02
2,640 tris
band_prong_07
1,860 tris
tower_twist_09
5,410 tris
raw_topology_11
960 tris
primitive_dodeca_02
36 tris
band_solitaire_12
1,860 tris
vessel_studio_14
2,640 tris
Why now

3D is the content type that's still hand-made.

Text and images got generative tools years ago. 3D lagged because geometry is harder than pixels — that gap is closing fast, right as demand for 3D content is climbing across four separate industries at once.

01

Diffusion moved from pixels to geometry

The same model families that learned to generate convincing images have been adapted to generate meshes directly — the technical barrier that kept 3D generation crude for years is falling.

02

Spatial computing needs content, not just headsets

Every AR/VR and spatial-computing push runs into the same wall: there isn't enough 3D content to fill the space. Hardware is outpacing the assets built for it.

03

Robots need a world to practice in first

Training embodied AI and robotics in simulation before the real world requires huge volumes of varied, labeled 3D objects — a data problem that generative 3D is built to solve.

04

Game and product teams are already paying for shortcuts

Studios and e-commerce brands already buy asset packs and outsource modeling — the spend exists, it's just aimed at slower, manual alternatives today.

Read this straight

This is early, not proven. Generative 3D quality still trails hand-modeled work for anything that needs precision — hard-surface mechanical parts, exact real-world scale, or animation-ready rigging still need a human pass.

The honest case for Modelio isn't "3D generation has won." It's that every major content category eventually gets a generative layer, 3D is visibly the next one in line, and the tooling is improving quarter over quarter, not year over year.

That's a real, funded, competitive category already — not an empty field. The opportunity is being early to a real shift, not being uncontested.

Get in early

Be first when the doors open.

Modelio is in development. Leave your email and you'll hear the moment access opens up.

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